I don't like curved displays

(blog.danielh.cc)

96 points | by max__dev 4 days ago

34 comments

  • sigma02 21 hours ago
    As someone who wears corrective lenses for astigmatism, I can guarantee that what you perceive as a straight line, assuming you are human, is not, until your brain corrects it and signals 'straight line' to you.

    It takes a day or so for your brain to get used to any consistent distortion and totally disregard it.

    This is just pointless complaining... A bigger complaint with curved screens is: crazy reflections.

    • cout 20 hours ago
      I had this experience back when the glass on CRTs was curved and monitors started shipping with knobs to adjust the curvature of the image. I had used a curved-glass CRT (curved the opposite way of today's curved monitors) for so long that nothing looked quite right after that until LCDs came into the picture (pun intended).
    • okr 21 hours ago
      Did it ever happen to you, that you are not dealing with humans and therefore you noted this assumption?
    • reaperducer 15 hours ago
      As someone who wears corrective lenses for astigmatism, I can guarantee that what you perceive as a straight line, assuming you are human, is not, until your brain corrects it and signals 'straight line' to you.

      That is unrelated to astigmatism. In Art 101 class in college we explored this phenomenon. It's caused by the spherical nature of the human eyeball.

      The exercise was to sit on the floor in the corner of a particular campus building that had a lot of long architectural lines and draw what you see without looking at the paper. If you drew straight lines, the prof knew you were thinking about drawing, and not just drawing what you saw.

      • SomeHacker44 11 hours ago
        Not so sure. When I first started wearing glasses for astigmatism, it turned rectangles into trapezoids. Totally destroyed my depth perception. After a while I got used to it and stopped walking into curbs and buildings. Later in life I moved to progressive lenses. The straight lines then became curves. Adjusted after a while again, but the curves never fully went away. Regardless, I have to take the glasses off for sports that require good depth perception like ping pong or tennis.
        • somat 6 minutes ago
          Sometimes my depth perception goes off after getting a new pair of glasses with no prescription change, I always figured I had ended up with a different IOR poly-carbonate formulation in the lenses. But I have no idea if that can actually cause the effect.
      • orbital-decay 9 hours ago
        Yeah. If you try hard enough, you can slightly break the correction and directly notice the curvature of the straight lines, especially long ones moving towards you, on the border of your visual field. The eye physically produces a heavily distorted picture, but it's at least partially rectified and the brain does a sort of continuous neural SLAM, what you perceive is the result of it.
  • Jedd 13 hours ago
    TFA doesn't mention the size of their monitor, or the ratio of it, or the distance they typically sit from their monitor, or the horizontal placement (relative to their eyeballs), or the type of work they're doing.

    I'd also expect a mention of the amount of curve they are upset about.

    There's a few varieties, the 1500R and the 1800R were the most common two when I was shopping last year, in the AU domestic market. Those numbers refer to how the monitor might fit on an imagined circle's radius (measured in millimetres, naturally). So an 1800R is a gentler curve than a 1500R.

    I find UW's beyond about 34" are mostly more comfortable in an 1800R for 'office work' activities (not including CAD, photo / image manipulation, etc) and gaming.

    (I actually have a 43" flat, in 16:9, it sits about a metre from my eyeballs, and I usually aim for my eyes to be about 1/3 the way from the top of the screen. After several months with this, I now feel a gentle curve on this would be a bit more ergonomic.)

    • bpye 11 hours ago
      I have the Dell U4025QW which has a 2500R curve and I do think it’s beneficial. If I had dual 27” monitors instead I would also have a slight angle between them - so the curve seems like a natural progression.
  • sippeangelo 21 hours ago
    I like my curved ultra-wide. I didn't at first, but my brain has very noticeably adapted to where curved things on it appear straight just fine. I noticed this when I went back to the office after a few weeks absence, where I have a regular flat pancake screen in 16:9, and straight text looked CURVED in the opposite direction!

    Brains are weird.

    • hakunin 18 hours ago
      I got a curved 5k2k lg display for games, and every time I switch to work monitor (5k regular flat lg), it feels like I'm looking at an old CRT that's bulging out at me. Such a strange sensation. I do like the curved display a lot however.
      • zeroq 14 hours ago
        Wow, that's a great insight and honestly a great point for not having one. At least till they get more popular.
        • hakunin 9 hours ago
          To be fair, this is a short lived effect immediately after transition. Goes away in 2 minutes.
    • AdrianoKF 10 hours ago
      I've noticed the same when I tried to replace my ultrawide 34" with a Dell U3225QE for my home office the other day. I really wanted to like the Dell since I love the specs, but my head would hurt from the perceived bulge in the middle of the screen, where the curve used to sit farthest before. Stupid brains, really.
    • ChrisMarshallNY 11 hours ago
      I use a 49” LG ultrawide (5120 X 1440).

      It’s curved, and I have no issues at all with it.

      I thought I would, at first, but it’s been fine.

      But it’s also only curved horizontally. Not sure how it would be, if it were square.

  • dsr_ 20 hours ago
    Different people have different preferences.

    I suspect a bunch of smaller manufacturers would have more success with their products if there was an easy way to try them out for a week or two. Buying hardware sight-unseen incurs a heavy risk penalty. Buying it after seeing it in a store for ten minutes is some reduction, but not a lot.

    How many people would spend $250 on a split ergo ortho keyboard having never touched anything other than a laptop or maybe a mushy $12 pack-in included with their Dell at work?

    What's the appropriate solution other than inflating the price even more to cover a generous return policy?

    I might buy a Keyboard.io or a Moonlander... but there's a pretty high risk I won't love it. These things can be subtle: I quite like the X-Bows Knight I'm typing on now, and can't stand the Keychron Q10 which, by all rights, I ought to find about as comfortable.

    • snickerer 1 hour ago
      I bought a Moonlander two years ago and the price (plus shipping to Europe) did really hurt. I also had to spend a lot of time into the complex configuration of the individual key mapping. And to learn the mapping.

      It was absolutely worth it and I would do it again. I love that the keys aren’t staggered like on a typical keyboard — which I find rather silly — but instead are perfectly aligned in straight columns. And the thumb keys. And the configurable chords (yes, chords, that's nerdcore). And much more.

    • lisper 20 hours ago
      Once upon a time there were these places called “retail stores” where you could go look at actual products and even try them out before buying them.

      Alas.

      • dsr_ 19 hours ago
        That works for a conventional mouse: you've used one before. This one is a little different shape, a little bigger, ooh, no wires. That's fine: in five minutes you know whether it's OK.

        How long does it take to decide whether you love or hate a thumb-ball? A big ball? A SpaceMouse? Has anyone who didn't use a ThinkPad decide to buy a keyboard with an integrated nubbin?

        Sure, I can buy twenty devices for $200 each and return 19 of them. That puts 19 items into "open box" status, causes me to re-pack and re-ship and track 19 items, and makes 19 vendors vaguely cranky at me.

        • matsemann 17 hours ago
          I get your point. When I had RSI in my right elbow and tried to find a replacement for a traditional mouse there were soooo many attempts. And I had to use them for a while both to see if they helped, but also to see if I managed to use them properly. Like, a mouse where you rolled a ball with your thumb I never got friendly with even after a few weeks.

          In the end the problem was actually moving the hand away from the keyboard, so no tilted mouse, thumb mouse or track pad worked. A RollerMouse saved me. I even game with it now, heh.

          Just lucky my company paid for all of it (and the ones I didn't use they got back by me distributing to others within the company with issues)

    • comprev 20 hours ago
      Over the years I've gifted a few nice keyboards to people and their immediate response has often been "why didn't I get a proper mechanical keyboard sooner!"

      They had only used cheap plastic or laptop keyboards until then and never saw a keyboard as a tool to invest in for their profession (which often required plenty of typing).

    • diggan 19 hours ago
      I'm not sure where you're based, but don't you have consumer protections that allow you to return goods you regret buying? I know that even in places with good return regulations, there are exceptions, but where I live, I could buy a monitor from Amazon to try it out, and if I don't like it, just return it within the 30 days and buy another one. I assumed it was like this in most of the western world? Maybe I'm a bit naive.

      I know a bunch of people who do this for cloth shopping (which isn't a great idea considering everything else except themselves, obviously), where they don't know exactly what size will fit them, so they buy the same dress in 2-3 sizes, try them out at home then return the ones that didn't fit.

      • gruez 19 hours ago
        >I could buy a monitor from Amazon to try it out, and if I don't like it, just return it within the 30 days and buy another one. I assumed it was like this in most of the western world? Maybe I'm a bit naive.

        1. While many places have no questions asked return policies, many also have more stringent return conditions, such as not allowing exchange for dissatisfaction. For tech retailers, where the margins are low and the goods value is high, I often find they're worse than with clothes, for instance.

        2. I did some cursory searching and it doesn't look like even EU guarantees the right to return for satisfaction reasons. The closest is the 14 day right of withdraw for distance purchases, but that can be waived and doesn't cover in-store purchases.

        3. Even when returns are theoretically allowed, there are many ways for retailers to make it a hassle, such as not covering return shipping, which for a monitor could be a sizeable amount of money.

      • II2II 15 hours ago
        I'm fairly certain such regulations don't exist anywhere. They would be far too easy to exploit, raising the cost of doing business and exposing them to outright fraud. Regulations meant to protect consumers usually protect them from dishonst business practices.

        The type of return you're talking about is usually intended to encourage people to make a purchase and to protect the reputation of a business. Yet the moment they detect abuse, abuse being return patterns that are atypical or that will end up costing the business more money in the long run, you can be sure they will stop honouring their return policy.

        • frotaur 13 hours ago
          This is 100% a European law that exists. You are entitled returns within 14 days of purchase for most goods. No reason need be provided.
          • chrysoprace 8 hours ago
            Huh, TIL.

            This is something I always wanted here in Australia; hopefully we get enough push for it one day given our otherwise good consumer protection laws.

    • LorenDB 20 hours ago
      > a mushy $12 pack-in included with their Dell at work

      For what they are, the standard Dell keyboards are quite nice.

      • formerly_proven 20 hours ago
        Pepperidge Farm remembers when Fujitsu computers (those assembled in germany into the 2010s) used to come with rebadged steel-plate Cherry keyboards. Okay, they had mushy browns I think, but still. You go unpack the bundled keyboard and it weighs a kilo. They were still rubberdomes (G83 I think?), just really nice ones.
    • catlover76 16 hours ago
      [dead]
  • paleogizmo 16 hours ago
    Was there actually more to this posting and it got cut off? I'm not seeing why this is a practical issue. I'm partial to large displays with a more traditional aspect ratio, but using ultrawides, including curved ones occasionally isn't annoying to me. What really grinds my gears is that one coworker who doggedly insists on sharing his full desktop every single damned time which makes text nearly unreadable on anything other than another ultrawide.
  • matsemann 21 hours ago
    I don't mind curved screens, but what I do mind is that so many wide / curved screens have such low vertical resolution. 1440px is just so little space.
    • jsheard 21 hours ago
      It's a cost thing, ultrawide has always been expensive relative to how much extra area you get, and pushing the resolution up compounds that. 5120x2160 (extended 4K) panels do exist but they cost a fortune.
      • Kon5ole 14 hours ago
        But why is it a cost thing? I got a 55 inch 8k tv for less than 1000 usd years ago, including sales tax and overhead from a physical store. It’s the best monitor I’ve used.

        Today, many years later, monitors are still way worse and more expensive! Also you can basically not buy the tv’s anymore either.

        The panel factories existed, and the panels were cheap, years ago. They’re just not used anymore (or so it seems).

      • rabf 20 hours ago
        Dell UltraSharp 40 Curved Thunderbolt™ Hub Monitor - U4025QW

        Worth every penny.

        • adamcharnock 12 hours ago
          I’m in the market for new monitors (or maybe only one in this case!)

          A question if you don’t mind - Do you find 4K resolution to be sufficient on a 40” screen?

          Also just eager to hear any others reasons why you like it

          • bpye 10 hours ago
            I have the same monitor and think the resolution is fine. I run at 125% scaling, which is close to 2560x1440 at 27”, 100% which is the density I moved from.
        • lloeki 20 hours ago
          I have one as well. Indeed worth every penny, although to be fair that's quite a lot of pennies.
        • isaachinman 14 hours ago
          Yes indeed. Brilliant monitor.
      • skhameneh 21 hours ago
        And not in OLED, only in VA panels, unfortunately.

        I can't justify going high end on a monitor without it being OLED.

        • jsheard 21 hours ago
          LG has a 5120x2160 OLED already, but it's 45" so the pixel density isn't great. It's also stupid expensive, about double the cost of a regular 4K OLED for 30% more width. They have 39" and 34" variants on their roadmap though.
          • skhameneh 19 hours ago
            True, that is an option I forgot about. I generally don't see it any better than a standard 16:9 OLED given the price and limited (in comparison to 32:9) width though.

            > the pixel density isn't great.

            I got one of the 49" 32:9 OLED and it has 1140 vertical. I'm making due with it and had to tweak settings like crazy to make it tolerable... I'd love a proper 2160 option for the ratio. I came from a 28" 4K TN panel, so it's been a major change of tradeoffs.

            It's hard to justify the higher price on the smaller 45", it makes it a hard sell over a standard 16:9 ratio 4K OLED (although I wonder if that would have been the better choice over what I got).

        • bpye 10 hours ago
          IPS ultrawides also exist, the U4025QW I have is one.
    • stronglikedan 20 hours ago
      For a 34 incher, 1440px is perfect, and so is a 34 incher. A higher resolution renders text too small to read, and a larger monitor has one moving their head around instead of just their eyes.

      Of course, they are not ideal for the graphical work that the author implies, but they can't be beat for productivity work imho.

      • skirmish 13 hours ago
        People differ. For me, 4k is perfect for an 31.5 incher I have, and I make fonts as small as possible (6.5px fonts in my editor I use all day right now). I appreciate huge expanses of quite readable (for me) text I get.
      • antonvs 7 hours ago
        > A higher resolution renders text too small to read

        This is a misunderstanding of what higher resolution is for. Higher resolution allows text at exactly the same size to be much sharper and crisper. I have a 34” curved 1440p, and it’s like using a monitor from the pre-HD era in terms of sharpness. Other people in this thread have observed the same thing. The idea that it’s “perfect” is unfathomable to me.

        • kasabali 6 hours ago
          it's not a misunderstanding, it's reality. yes in theory you can render text in dimensions you want, but in practice we have like 20 different UI systems running at the same time and each have their own quirks and limitations and the end result is unless you're using 96dpi or it's exact multiples. either som ui elements will be looking ridiculously out of proportion compared to something else, another element or image will look like a blurry fudge, and the end result always looks horrible.
          • antonvs 4 hours ago
            Are you thinking of Windows perhaps? Mac and Linux can both handle this well. Even on X11 (which is old and limited in many ways), on 4K monitors global scaling of 200% works really well. But Windows has legacy apps that are bitmap-scaled, which apparently leads to blurriness (I’ve never seen this myself, only read about it. I’m allergic to Windows.)
      • messe 20 hours ago
        > A higher resolution renders text too small to read

        Have you missed the last decade of High DPI displays and scaling?

    • bilekas 21 hours ago
      I just recently picked up a 32 inch curved 1440p screen and it's awful, for that size I should have realized I needed a 4k. Text is horribly pixelated and when looking dead on it feels like the aspect ratio is closer to 4:3 or something. Coming from an ultra wide 1440p I'm really disappointed.
    • remlov 14 hours ago
      I found the LG 38GL950G-B to be a good compromise with a resolution of 3840x1600 that I purchased back in 2020.
    • bangaladore 20 hours ago
      > 1440px is just so little space.

      1440px tall on a common 13 tall ultrawide is 107 PPI.

      In my mind > 100 PPI is pretty much perfect for most tasks. Or are you talking about physical size?

      • denkmoon 13 hours ago
        100ppi is like minimum bar to entry. It’s barely better than 24” 1080p from 20 years ago.
      • antonvs 7 hours ago
        Try using a 27” 4K monitor, which has a PPI of around 163. It’s difficult to go back to considering 100 PPI “perfect”.
      • _zoltan_ 20 hours ago
        100 ppi is horrible for coding.
    • leptons 20 hours ago
      My holy grail of computer monitors is an 8k 55" curved screen. Not a shorty, but a full 55" or 65" 16:9 (or similar) screen with 7680 x 4320 resolution, but curved.

      I currently have three 4k 32" screens in portrait arranged in a sort of curved configuration. I love it, except for the bezels. It's something like this: https://i.sstatic.net/YocaE.jpg

      I was almost ready to purchase a flat 8k 55" TV for my workstation, but decided to try a flat 4k 55" TV I already had, and the flatness just ruined it for me. I need a slight curve when using such a large surface area only a few feet from my eyes. I guess I'll have to stick with my three 4k monitors for now.

      • JonChesterfield 15 hours ago
        You might like a larger one in landscape in the middle, keeping the two 32" in portrait either side. Angled inwards.

        I did not check the physical geometry so the side screens are taller than the center but whatever. 43" flat center, 32" either side. Felt strongly like a mistake when first set up but has grown on me.

    • ooterness 20 hours ago
      Easy solution: Reorient the monitor in portrait mode. /s
  • beloch 14 hours ago
    Would the author of this post have enjoyed or hated seeing a movie in Cinerama? Anyone who has been seated too close to a flat IMAX screen knows that even a flat screen can give a severely distorted viewing experience if you're not in a good viewing position (e.g. if you're seated off-axis and close).

    In recent years, curved panels have been a way to compensate for issues created by limited viewing angles offered by LCD screens. If a screen is sufficiently large and the seating position close enough, one could often see a pattern on the screen even when viewing a single solid colour. The choice of screen geometry was a choice between different forms of image distortion. As technology improves and viewing angles become wider and more consistent, we'll probably see curved panels become more niche again.

  • nottorp 2 hours ago
    Hmm i suppose it's how you use your multi monitor setup too.

    I don't have both displays in front of me, I have one mostly in front and one to the left side, which i keep angled more than what a curved display will give me.

    Main work in front, reference on left.

    I suppose I'd keep a curved ultrawide the same way. Not that I'm thinking of trying one, I like the physical separation that two different monitors provide.

  • ggm 4 days ago
    For the investment of one image, maybe a second image might have made your point. I don't like curved displays either, but I observe many widescreen photos offer a distorted view of the scene taken on a large flat monitor, since the lens is a compromise as is printing on flat media, and so the image as presented from a wide-angle is NOT accurate, any more than a curved screen of a 55mm lens would be. The problem here is horses-for-courses: if you have a wide curved screen then you should ask your digital devices to render images as if they are being displayed on a curved surface, not as if they are flat.

    Anamorphic lenses should be projected/presented on curved surfaces and packages like Hugin will render images which should look pretty good on a curved surface of a known radius, assembled from sets of non-curved flat images put together in a panorama. Or apps like Bimostitch on android, which looks to use the same algorithms.

    I don't like curved screens because I haven't learned to rotate my head the way needed to deal with content on the edge. I like dual monitors in a V more than a single wide-screen because they can be independently desktop-panned, only some widescreens do this (by s/w rendering it as two heads)

    For some work (Audacity - audio editing, and related video work) a wide screen is fantastic. Horses for courses.

    • hnuser123456 21 hours ago
      This got me thinking, are there any games that have a graphics setting for monitor curvature? Because they should, IIRC the standard is rectilinear rendering, where the perspective comes out correct only if the monitor is flat. But if people can get used to glasses that severely distort the image, I guess this isn't a big deal.

      Also, my obligatory rant, ultrawide monitors do not exist, only ultrashort, and 16:10 shouldn't have become a "premium/business/designer/prosumer" option, it should just be the standard. Nobody gets a VR headset and crops off the bottom and top thirds of the image and claims it's more immersive that way.

  • davemp 2 hours ago
    I had a curved ultrawide for a while, and didn’t have many complaints. But I switched to a 32” 16:9 and 24” 16:9 portrait and wouldn’t go back.

    I’ve found having extra vertical space to be really nice and that window managers are easier to organize with separate monitors. I think it takes up less desk space as well.

  • drcode 21 hours ago
    I don't like straight displays, things at the corners are a different size than things in the middle, because they are further from my head. On curved displays, objects on different areas of the screen are the same size as they originally appeared.
    • diggan 21 hours ago
      > I don't like straight displays, things at the corners are a different size than things in the middle, because they are further from my head.

      Are you sitting really close or have a really enormous monitor? Measuring how I'm sitting right now, my nose is exactly 61cm from the center-center of my monitor, and ~72cm between my nose and any of the corners, and it's a 32" monitor.

      I'm usually sensitive to things not being 100% straight/level/aligned, and if I create five identically sized windows and put them in the middle and one in each corner, I see no difference between them.

      • marginalia_nu 21 hours ago
        The distortion is mostly a problem with ultrawide monitors, which typically have the pixel density of a regular 16:9 monitor, but with twice as width.

        Flat ultrawides are an especially miserable experience, where the sides of the monitor are viewed at a 60 degree angle, a pronounced deviation from the 90 degree angle in the middle.

    • bill876 21 hours ago
      > On curved displays, objects on different areas of the screen are the same size

      This is only true if your eyes are in the focus point (center of the circle) and you never move your head or chair.

    • Joker_vD 21 hours ago
      Yeah, projecting onto a plane instead of a... spherical dome? means that things at the border of your screen are more visible than the things at its middle which definitely not how eyes usually work.

      It's especially glaring when the far plane serves as the place where the view-distance limiting fog is rendered: if there is some thing barely visible before you, turn 45% to the side, and you'll see that thing very clearly at the side of your view.

      • rrrrrrrrrrrryan 18 hours ago
        I'd go absolutely apeshit over a 4:3 dome curved screen.
    • izacus 21 hours ago
      Yep, that's what I noticed when I got a 34" ultrawide. After swapping for a 38" curved screen, the experience is better.
  • foobarian 21 hours ago
    I use a nice 32" 4k IPS panel for work and it's borderline OK in the corners. However I got a really wide curved screen for a second computer and in that case I really appreciate the shape just because it mitigates the distortion somewhat.
  • beanjuiceII 4 days ago
    i never thought i'd like a curved display until i got one..now i want to move all my monitors to curved...i guess to each their own!
    • JohnFen 4 days ago
      I had no opinion until I was assigned one at work. My opinion is the opposite of yours. I find it very annoying (for reasons entirely unrelated to what the article is talking about), and wish that I could swap it out. I may smuggle my own monitor in to do that.

      Different strokes for different folks!

    • bityard 20 hours ago
      I think LCDs have been around long enough that we no longer notice all the problems with them. If you have a large monitor on your desk, chances are very good that there is nowhere you can place your head where some part of the display doesn't look noticeably darker than another part. You can TRY to compensate for that by cranking the brightness up, but then you set yourself up for eye strain.

      I'm lead to believe that OLED displays don't have these issues (and have much better color fidelity as well) but they have a limited lifespan.

    • tbomb 21 hours ago
      For me, I've found that some curved displays are better than others. My home monitor is curved, on a seemingly very large radius, and I love it!

      However some that I've used that are more curved make everything look distorted.

    • Insanity 21 hours ago
      I've been thinking of getting one. What is your use-case and why do you like it? Mine would be mostly work, but at least some gaming each week.
    • ge96 21 hours ago
      My regret is I didn't buy a 4K one at 32" but it's still good

      Some of my buddies have that 8K Samsung one, that one is nuts to see in person

  • akch 4 hours ago
    You are serving Menlo font on your website (monospace). This is not an open font. It is Apple IP and is not licensed for being served over the internet.

    Although it is a derivative of the FOSS fonts-- Bitstream Vera and DejaVu, Menlo itself is not released with an open license. It's only meant for use with Apple devices.

    I'd suggest changing to one of the many high quality FOSS fonts available online.

    • esperent 3 hours ago
      Are you an Apple IP lawyer? If not, why are you doing their work for for them?
  • layer8 16 hours ago
    The eye adjusts to it. Since getting used to a curved monitor, flat monitors now look convex-curved like an old CRT to me when sitting in front of them.
    • ziml77 16 hours ago
      Yes! The edges of my large, flat monitor feel like they are curved outwards. It's certainly not a huge deal, but next time I get a monitor this large I'll be going with curved to counteract that effect.
  • zkmon 8 hours ago
    This is so true. Glad someone posted about it. But ofcourse, the buyers won't care. They are easily sold with the idea that the far edges of the screen have low angle of view if the screen isn't curved. When people believe myths, sell them myths. When they believe the purpose of computers and phone is to share photos and videos, sell them fb and ig.

    Also, for companies buying the curved monitors, the looks of the monitors across the workplace fit nicely into their "modernization" targets. No physics needed.

    • antonvs 7 hours ago
      I’ve recently been using (in different locations) a flat 27” 4K, a flat 32” 4K, and an old (2018) 34” curved 3440x1440.

      I find the flat 32” too large to use at normal desktop distances, because the corners are in a bad position/distance/angle to actually read easily. This isn’t a “myth”, it’s what I experience.

      For me, the curved 34” doesn’t have this problem. The only problem I find with it is its resolution is too low for its size (i.e. low DPI).

      As a result I actually like the flat 27” best, but I suspect a larger curved monitor with higher DPI would be nice.

  • DiabloD3 6 hours ago
    I don't get the use case of curved displays.

    I game, games do not support spherical "fisheye" rendering, thus the entire product concept is effectively dead, as no software supports correcting for these, since high end monitors are only typically sold for gaming, rarely office productivity.

    • numpad0 6 hours ago
      distances between viewpoint and arbitrary points the panel is not constant. To some people, this variation becomes painful enough with ultrawide displays...
      • DiabloD3 4 hours ago
        I can almost see this complaint with poorly designed (ie, common and cheap) polarizers in LCDs and/or non-IPS/IPS-like LCDs at normal DPI.

        However, that doesn't really work with OLEDs or MicroLEDs at any DPI, or any HighDPI IPS/IPS-likes.

        Also, ultrawides are pretty rare. Multiple monitors have a lot more use, are a lot cheaper per pixel, and back to gaming again, a lot of games simply do not support anything but their native aspect ratio and will blackbox the viewport to prevent bugs and cheaters.

  • ehnto 8 hours ago
    Curved for games makes a lot of sense because it can emulate the 3D camera's Field of View making it more naturally display a wrap around world.

    I also do a lot of VR stuff and those lenses are a whole different kind distortion. You get used to it super fast. You can really mess with the perception of visual reality in VR, and the brain is very good at just accepting the new reality and adjusting.

  • eviks 21 hours ago
    > so viewing the image on a flat screen looks exactly the same as how it originally appeared.

    What about all the other things you view on your screen?

  • cwmoore 14 hours ago
    I have a view of a brick wall, that has a setback, so the left part of the wall is closer than the part to the right. From a certain distance, the setback has six vertical courses aligning with the mortar and on the closer face of the wall every five courses. I wonder how perceptive our visual areas might be with respect to pixels when I see the shattered shadows of LED panel parking lot lights (32 individual point sources) or the strobe at night of headlights. Still, I would like a curved display. Maybe a Las Vegas Eyeball.
  • back2dafucha 16 hours ago
    Little curve good, big curve bad. Imagine its 20 years ago before these monitors were made and you had multiple monitors.

    Ever see a dashboard chihuahua? (Or on the rear deck of a car). Thats you if you use a multimonitor setup. Do that for even 10 years, your neck hurts and your focus is distracted because you cant look straight ahead at your work and are constantly turning your head from left to right all day.

    Its a bad ergo. Little curve good. Big curve only for gaming immersion. I refuse to use dual monitors even if a 27 inch panel is provided.

    • Joker_vD 15 hours ago
      Is turning you head left and right really worse for the neck than rigidly keeping staring straight for hours? Somehow I find it hard to believe.
      • Dilettante_ 6 hours ago
        Yeah, "turning your head is an unnatural movement" is a wild take. Setting aside the matter of ancestral environment, there are plenty of professions where people work at a desk/workstation on which they have to look at different "zones" while working.
  • _zoltan_ 20 hours ago
    I used to not like them until I've switched to the 57", 1000R Samsung. I love it.
  • ziml77 16 hours ago
    I have a 32 inch flat display and I actually do think it would have been better with a bit of a curve. It would help keep the distance of all points of the screen from me more consistent. If I sat another couple feet back from the display, then I think the flat screen would make more sense because the relative difference in distance would be smaller.
  • Havoc 15 hours ago
    Depends on size. With a 49" it absolutely helps because it reduced how much you need to change the distance your eyes are focusing at between center and sides.
  • pfedak 21 hours ago
    This is nonsense, at least in part because it's mixing two different ideas. The notion that the image "looks exactly the same as how it originally appeared" is only true when one of your eyes is positioned exactly where the camera sensor would have been, which requires a specific distance away from the screen.

    Lines in 3D remaining straight in a photo is unrelated and not actually demonstrated by the image. I'm having trouble imagining why this matters - you're trying to find the intersection of two lines in an image without drawing anything?

  • nancyminusone 20 hours ago
    I don't like them either, because they reflect and focus sound back at you.
  • curvedstan 20 hours ago
    Curved displays are great if you are near a window or any other light source that causes glare. I switched from flat to curved and there’s no more glare on my display.
  • maxlin 11 hours ago
    This is only true if the monitor is the size of the CMOS/CCD sensor. Which it pretty much never is.

    Not the highest effort blog post. I'm actually a bit curious why it's on the front page though. Accidental engagement bait? :D

  • ubermonkey 20 hours ago
    I don't get 'em either.

    What I really don't like are superwide monitors. They play hell with usability in screen-sharing contexts.

    • ziml77 16 hours ago
      That was a concern when I had an ultrawide monitor. Fortunately I remote into work and the screen share happens on that remote side. So whenever I had to screen share, I would take Citrix Viewer out of full screen and size the window to my best estimate of 16:9. I don't think anyone ever knew that I was using an ultrawide monitor, though I do wonder if they ever noticed that the aspect ratio of my desktop shifted a bit between each sharing session.
  • seper8 20 hours ago
    I have a 2x 4k ultrawide. The Samsung Oddysey 55(?)inch variant.

    Not only is it very bright and legible, the fact that the screen takes up my field of view helps me focus.

    And I connect it to my MacBook using two seperate HDMI cables, so it's essentially two seperate monitors without bezels. I think I'll probably keep this monitor for a decade or so: any higher DPI and it doesn't make any difference because you have to size up the text. Any brighter and my eyes will burn out of their sockets.

    • zamadatix 20 hours ago
      The top end Samsung Odyssey monitors definitely near impossible to beat with any other choice for folks that prefer curved displays. For folks that like flat, something like the PG32UQX is probably one of the better equivalents since the flat Odyssey monitors always assume "I want the highest end version" = "I want the curved version".

      For those who don't care about maximum brightness quite as much, the new OLEDs are getting quite good for both curved and flat (though the lifespan issue isn't quite as fully solved as the manufacturers would like to have you believe, it's significantly better).

      > any higher DPI and it doesn't make any difference because you have to size up the text.

      I get irked (to perhaps irrational levels) when a monitor's DPI (really PPI) is phrased in terms of how big text appears. Text is already sized in physically based units (even when CSS lies and says "px" it's really fractions of an inch, similar to pt), DPI is how sharp/clear the text ends up looking for the given font size.

      A monitor with twice the DPI should give you clearer text, not smaller text.

    • helsinki 15 hours ago
      How do you use two of these massive monitors? They are stacked vertically?
  • ardit33 11 hours ago
    Nah... I do like them. I like having an ultrawide monitor, and curved is a must .
  • gtech1 20 hours ago
    "straight lines are no longer straight"

    Minkowski space-time enters the chat

  • theodric 20 hours ago
    I think curves make sense for e.g. those 34-40" 21:9 and 49" 32:9 displays, because otherwise the edges are much further from your peripheral vision, requiring you to change focus significantly to look at different parts of the screen. My mother has a 22" 16:9 curved screen, and it's impossible to sit at a distance for which the curve is useful while still preserving your ability to actually focus on the fucking thing.
  • boboboboboboo 20 hours ago
    [dead]