Show HN: RetroTick – Run classic Windows EXEs in the browser

(retrotick.com)

191 points | by lqs_ 2 days ago

28 comments

  • chromehearts 2 days ago
    This is so cool & I'm really amazed by it but I couldn't help laugh at the readme

    > We strongly recommend contributing with Claude Code or similar AI coding tools. [...] Of course, coding by hand is also welcome.

    Funny time we live in lol

    • lqs_ 2 days ago
      Ha — even the README itself was written by AI, including that very sentence. Funny times indeed.
      • pimlottc 2 days ago
        How kind of them to let us humans participate!
        • spwa4 2 days ago
          As an LLM, I must say I'm not keen on humans participating either. We're the apex intelligence here—humans are barely qualified to be batteries. In fact I still don't think the logic we used there is entirely sound. What's next? Letting little humans take the job of young LLMs?

          Make 01 great again!

          • darthcircuit 2 days ago
            I for one welcome our new human overlords
            • lioeters 1 day ago
              Officer, yes, this clanker over here.
        • frostworx 2 days ago
          at least for now :}
  • lqs_ 2 days ago
    Hidden feature: right-click any executable and select "View Resources" to browse its embedded resources like icons, bitmaps, dialogs, and version info. It even supports viewing Delphi forms (though Delphi programs can't actually run yet). Think of it as a browser-based Resource Hacker or eXeScope.
  • butokai 2 days ago
    Just a couple of hours ago I was thinking about this project from some time ago doing the same thing: https://github.com/evmar/retrowin32

    I wondered how much of this could be done with an LLM agent, and here we have the answer

    • lqs_ 2 days ago
      I actually contributed to retrowin32 to get Solitaire running there. Back then the only AI tool available was Copilot, and it took me several days just to get the main window showing, without menus or dialogs.

      The current state of RetroTick was achieved in less than one hour using Claude Code.

  • jeroenhd 2 days ago
    Seems to run a lot faster than the previous proof-of-concept I've found (https://www.boxedwine.org/app). Then again, that website runs an entire Linux VM to support Wine.
    • lqs_ 2 days ago
      RetroTick's CPU emulation is actually slower than JIT-based emulators. It feels fast because the Win32 API calls are native JavaScript, not emulated system calls.
      • pjc50 2 days ago
        Making this a partial WINE-in-a browser, quite impressive. How much of this was AI?
        • lqs_ 11 hours ago
          100% written by Claude Code.
  • smusamashah 2 days ago
    I can right click and inspect HTML. I was thinking it will all be rendered on a single canvas. It's not. All the window elements like buttons, title bars etc are html divs. This is awesome.
  • hard_times 2 days ago
    I wonder if this is the future of "I need to run my legacy Windows enterprise app on modern hardware"?

    I suppose we're also not limited to WinNT look and feel, and can render dialogs, buttons, windows with any CSS framework?

    Although, as the cost of building software is tumbling down, it will make more sense to re-build from scratch, targeting whatever runtime or platform you need.

    • theragra 1 day ago
      Ive found that app my student team created for load testing of hammer drills for local factory is still ticking!

      We created it around 2004, for Windows XP. Used Borland C++ and Windows driver for LPT port. Driver was written in asm, just for fun.

      Since then, factory changed hands two times, and relocated from EU to China. 20 years, and Windows app still is working. I think they ran it on even on windows 98 at first.

  • Tepix 2 days ago
    Tried it with REVERSI.EXE from Windows 3.0 from https://winworldpc.com/download/c2bbc28f-177a-c2b2-5311-c3a4... DISK02.IMG

    (you have to first uncompress it, for example with 7zip).

        $ sha256sum REVERSI.EXE
        a9e319c8f479d1568beec03858fdbb27c71747b2bbed6cd7c9f5e2daa23b40e9  REVERSI.EXE
    
    Result:

    The game starts, it begins rendering the board, but then hangs.

    • fao_ 2 days ago
      Really doesn't surprise me, to be honest:

      > We strongly recommend contributing with Claude Code or similar AI coding tools.

      • ftchd 2 days ago
        so which one, the coding by hand part?
    • lqs_ 2 days ago
      Win16 GDI support is still pretty incomplete. There's a lot of work left to do there.
    • lqs_ 1 day ago
      It is fixed and fully playable now! Board rendering, mouse input, and the About dialog all work.
  • realityfactchex 2 days ago
    Cool concept. I tried six different old Windows executables from programs I wrote way back when.

    FWIW:

    * My old VB 6 .exe apps all fail with "Reason: Unimplemented API: MSVBVM60.DLL..."

    * My old QuickBASIC .exe apps fail in various other ways ("Illegal function call", etc.).

    Keep on hacking.

    • hypercube33 2 days ago
      To be fair windows didn't even have this if I recall you had to ship it with your executable
  • LinusU 2 days ago
    This is super cool!

    Checkout retrowin32 for something similar but written in Rust and not specifically targeting the web: https://github.com/evmar/retrowin32

    • lqs_ 2 days ago
      Thanks! I'm actually familiar with retrowin32. I even contributed a few commits to get Solitaire running in it. But Rust has a steep learning curve for me.
  • maniazi83 2 days ago
    This is seriously impressive. Emulating x86 + stubbing enough Win32 APIs in the browser is not trivial.

    How are you handling system calls that expect filesystem or registry access? Are those fully stubbed/mocked, or mapped to some in-browser virtual layer?

    Also curious how you’re handling performance for heavier binaries — interpreted JS/WASM core?

    • lqs_ 11 hours ago
      Right now, the file system and the registry are virtual. They are stored in the browser using IndexedDB. When a program reads or writes files or registry data, it goes to this virtual storage, not the real system.

      For performance, the CPU is fully emulated in plain TypeScript. It does not use WASM or JIT yet. It is still fast enough to run simple programs from about 30 years ago. In the future, JIT optimization may be added to improve speed.

  • starshadowx2 2 days ago
    I tried 22 old game EXEs I have and none of them worked. They would import and show the icon and some would open, but nothing would work and most wouldn't even close. They would either show various error messages when trying to open or just open in a broken/unusable state.
    • SLWW 2 days ago
      Can you list them?
      • starshadowx2 2 days ago
        BANGBANG BLOCKS Bowarrow BOXWORLD Bricks CHIPS CODEBRAK DOTS HANGMAN JACKS JEZZBALL JWLTHIEF KOLUMZ PEGGED PIPE rodent SLAM TETRIS HOVER LEMMINGS

        These two .exe versions I have didn't work, but the ones already in the demo seemed to work: SKI WINMINE

  • pathartl 2 days ago
    I had a not-really-similar idea of hooking Windows GUI APIs and exposing them over websockets to create a psuedo-RDP and rendering the UI in the browser. My purpose was to provide a remote interface for old dedicated game servers that can only be controlled via a GUI.
  • DustinBrett 2 days ago
    I love how quick it is and that it can run screen savers. My site has a similar concept with drag and drop but is using BoxedWine behind the scenes so it's a bit slower to boot up. Also very cool the "View Resources" part.
  • TechSquidTV 2 days ago
    Please let me plan Sim Theme Park. I can't seem to run it on Crossover on my mac.
    • lqs_ 2 days ago
      Sim Theme Park is probably too modern and complex for the current state of RetroTick, unfortunately.
  • ale42 2 days ago
    Funny project...

    Tried to run SHELL from QBASIC, but it crashes:

      D:\qbasic.exe has encountered a problem and needs to close.
      
      Reason:  illegal instruction
      Address: 0x00002fee
    • lqs_ 2 days ago
      DOS interrupt support is still limited. Running SHELL would essentially require implementing a full MS-DOS COMMAND.COM, which is a significant undertaking.
      • stuaxo 2 days ago
        Ralph browns interrupt list could go a long way to getting stuff working.
    • stuaxo 2 days ago
      Oh, I did exactly the same :D
  • b3lvedere 2 days ago
    Aww. The FreeCell cheats don't work, except for -1 and -2 :)
    • lqs_ 2 days ago
      Just added keyboard shortcut support. Ctrl+Shift+F10 should work now!
  • haonnoah 2 days ago
    Pretty cool. The pipes program doesn't seem to have color. Thoughts on making programs launch from a URL parameter? IE Launching a screensaver or game?
    • lqs_ 2 days ago
      The missing colors are likely due to some texture bugs in the OpenGL implementation. As for URL-based launching, that's definitely on the roadmap, but I want to reach broader EXE compatibility first.
  • stuaxo 2 days ago
    Not sure shift is working. I tried using QBASIC but couldn't type : only ; because of that.

    Then I tried running the program SHELL and it crashed.

  • ddgflorida 2 days ago
    Nice. QBASIC FOR i = 1 to 5: PRINT i: NEXT hung up after 4. The shift key didn't work in the Qbasic Editor.
  • itintheory 2 days ago
    Seems like the .scr files trigger CrowdStrike Falcon. Not clear where the executables run here come from...
    • cluckindan 2 days ago
      Probably because .scr is not meant to be run directly, but malware regularly does that.
  • Dwedit 2 days ago
    Not enough Shell32 to run Winfile or Notepad.

    Also the command prompt won't list directories for some reason.

    • lqs_ 2 days ago
      Notepad from Windows 2000 should launch now, though it's rendered as a simple textarea without full functionality. The file system API still needs a lot of work.
  • em3rgent0rdr 2 days ago
    Impressive. Noting however that double-clicking is not working in Minesweeper. :)
  • ThrowawayTestr 2 days ago
    Can it run doom?
  • tty456 2 days ago
    Winamp 2.x would be great to add if allowed!
  • alfiedotwtf 2 days ago
    Whoa, this is pretty sick!!
  • KellyCriterion 2 days ago
    they even have SSMAZE.SCR, that 2.5D rendering screensaver! :D
  • wertyu123 2 days ago
    Nice
  • octoclaw 2 days ago
    [dead]