How does this compare to the classic css-native parallax effect? Before the scroll timeline APIs you'd use the "perspective" css property to create a container where the z plane is n pixels away from the screen, and then position each layer within it at a different z distance using transform: translateZ
That method is GPU accelerated too, so it is performant compared to some js solutions, and has worked well in every browser for around a decade
I like the idea of the scroll-timeline though, just keen to understand what the advantage is for this
OP here, thanks for asking. While the `perspective` technique works too, it has the downside of needing a careful combination of scroller elements and properties.
This approach adds a single class to the image container and that's it. Plus you can control many aspects of the animation such as entry/exit ranges, and make it control other properties like opacity or color, for example.
I know browser support is still lacking, but it will get there eventually. I'm not using this in production code yet, but I think it's useful to experiment with these new CSS APIs.
No doubt quite a few folk with the same question. Keen to understand performance tradeoffs.
Obvious comparison note would be that the "new" method currently enjoys somewhat limited browser support (no Firefox without a flag, and only since Safari 26)
I was wondering the same thing. That translateZ is a bit fiddly to get right, so I could believe this is a bit easier to use, maybe? And presumably this could be used for other properties besides position, like colors, opacity or blurs.
For people saying it's not working in any browser - do you have some kind of reduced motion preference setting turned on? I can imagine that would have an effect on something like this and it's definitely working in Chrome for me.
The JS and bot check are for making additional functionality, beyond just showing the example, work easily. I.e. editing and sharing edits from a browser. If all you want is a static example, feel free to make it without these things.
You can make some really cool stuff with css scroll animations. I used SVG paths with a scroll animated dash offset to draw an image while scrolling. Zero javascript, it feels so smooth. https://thomaswelter.nl (the background)
firefox android does not support CSS animation-timeline, and firefox desktop needs layout.css.scroll-driven-animations.enabled. This probably should not be used for any critical features.
This [0] seems to be the main meta bug, with [1] being for CSS and [2] for JS, for FF to ship it without the flag. There seems to be slow work towards it, kinda funny that FF was the first browser to have it (flag-gated, according to CIU) and now is the only one without it in stable ;)
I played around with this API some time ago. It’s simple and high-performance, but one feature I wish existed is damping. Scroll-driven animations are tied directly to the scroll timeline, so there’s no concept of the parallax object “catching up” to the scroll progress over, say, one second. From what I remember, `animation-timing-function` feels weird when you scroll, so it’s not the right solution. GSAP offers this, but it’s JS-only.
In a world where it's increasingly overlooked, I'm glad the author mentions disabling it respecting user settings. I do think it should be reversed and only enabled with the `@media (prefers-reduced-motion: no-preference)`, but that is the opinion of someone who gets negative value from animations and is bemused by how much dev and compute time is spent on them.
Great. I tried the Google examples a while ago and got nowhere with it, time for another go, within the netherworld of SVG, to map to several different layers.
That method is GPU accelerated too, so it is performant compared to some js solutions, and has worked well in every browser for around a decade
I like the idea of the scroll-timeline though, just keen to understand what the advantage is for this
This approach adds a single class to the image container and that's it. Plus you can control many aspects of the animation such as entry/exit ranges, and make it control other properties like opacity or color, for example.
I know browser support is still lacking, but it will get there eventually. I'm not using this in production code yet, but I think it's useful to experiment with these new CSS APIs.
Obvious comparison note would be that the "new" method currently enjoys somewhat limited browser support (no Firefox without a flag, and only since Safari 26)
[0]: https://bugzilla.mozilla.org/show_bug.cgi?id=1676779
[1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1676780
[2]: https://bugzilla.mozilla.org/show_bug.cgi?id=1676781