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Fleet: Hierarchical Task-Based Abstraction for Megakernels on Multi-Die GPUs
(arxiv.org)
9 points | by
matt_d
3 hours ago
1 comments
joshuakelleyds
2 hours ago
Nice read! Cool to see more GPU programming models that expose chiptet topology instead of treating it as a flat execution. Reminds me a little of Cerebras' CSL although far from as extreme as that.
1 comments